ShareJsDoc.js 13 KB

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  1. /* eslint-disable
  2. camelcase,
  3. max-len,
  4. no-unused-vars,
  5. */
  6. // TODO: This file was created by bulk-decaffeinate.
  7. // Fix any style issues and re-enable lint.
  8. /*
  9. * decaffeinate suggestions:
  10. * DS001: Remove Babel/TypeScript constructor workaround
  11. * DS101: Remove unnecessary use of Array.from
  12. * DS102: Remove unnecessary code created because of implicit returns
  13. * DS103: Rewrite code to no longer use __guard__
  14. * DS205: Consider reworking code to avoid use of IIFEs
  15. * DS206: Consider reworking classes to avoid initClass
  16. * DS207: Consider shorter variations of null checks
  17. * Full docs: https://github.com/decaffeinate/decaffeinate/blob/master/docs/suggestions.md
  18. */
  19. import EventEmitter from '../../utils/EventEmitter'
  20. import ShareJs from 'libs/sharejs'
  21. let ShareJsDoc
  22. const SINGLE_USER_FLUSH_DELAY = 1000 // ms
  23. export default (ShareJsDoc = (function() {
  24. ShareJsDoc = class ShareJsDoc extends EventEmitter {
  25. static initClass() {
  26. this.prototype.INFLIGHT_OP_TIMEOUT = 5000 // Retry sending ops after 5 seconds without an ack
  27. this.prototype.WAIT_FOR_CONNECTION_TIMEOUT = 500
  28. this.prototype.FATAL_OP_TIMEOUT = 30000
  29. }
  30. constructor(doc_id, docLines, version, socket) {
  31. super()
  32. // Dencode any binary bits of data
  33. // See http://ecmanaut.blogspot.co.uk/2006/07/encoding-decoding-utf8-in-javascript.html
  34. this.doc_id = doc_id
  35. this.socket = socket
  36. this.type = 'text'
  37. docLines = Array.from(docLines).map(line =>
  38. decodeURIComponent(escape(line))
  39. )
  40. const snapshot = docLines.join('\n')
  41. this.track_changes = false
  42. this.connection = {
  43. send: update => {
  44. this._startInflightOpTimeout(update)
  45. if (
  46. window.disconnectOnUpdate != null &&
  47. Math.random() < window.disconnectOnUpdate
  48. ) {
  49. sl_console.log('Disconnecting on update', update)
  50. window._ide.socket.socket.disconnect()
  51. }
  52. if (
  53. window.dropUpdates != null &&
  54. Math.random() < window.dropUpdates
  55. ) {
  56. sl_console.log('Simulating a lost update', update)
  57. return
  58. }
  59. if (this.track_changes) {
  60. if (update.meta == null) {
  61. update.meta = {}
  62. }
  63. update.meta.tc = this.track_changes_id_seeds.inflight
  64. }
  65. return this.socket.emit(
  66. 'applyOtUpdate',
  67. this.doc_id,
  68. update,
  69. error => {
  70. if (error != null) {
  71. return this._handleError(error)
  72. }
  73. }
  74. )
  75. },
  76. state: 'ok',
  77. id: this.socket.publicId
  78. }
  79. this._doc = new ShareJs.Doc(this.connection, this.doc_id, {
  80. type: this.type
  81. })
  82. this._doc.setFlushDelay(SINGLE_USER_FLUSH_DELAY)
  83. this._doc.on('change', (...args) => {
  84. return this.trigger('change', ...Array.from(args))
  85. })
  86. this._doc.on('acknowledge', () => {
  87. this.lastAcked = new Date() // note time of last ack from server for an op we sent
  88. return this.trigger('acknowledge')
  89. })
  90. this._doc.on('remoteop', (...args) => {
  91. // As soon as we're working with a collaborator, start sending
  92. // ops as quickly as possible for low latency.
  93. this._doc.setFlushDelay(0)
  94. return this.trigger('remoteop', ...Array.from(args))
  95. })
  96. this._doc.on('flipped_pending_to_inflight', () => {
  97. return this.trigger('flipped_pending_to_inflight')
  98. })
  99. this._doc.on('saved', () => {
  100. return this.trigger('saved')
  101. })
  102. this._doc.on('error', e => {
  103. return this._handleError(e)
  104. })
  105. this._bindToDocChanges(this._doc)
  106. this.processUpdateFromServer({
  107. open: true,
  108. v: version,
  109. snapshot
  110. })
  111. }
  112. submitOp(...args) {
  113. return this._doc.submitOp(...Array.from(args || []))
  114. }
  115. // The following code puts out of order messages into a queue
  116. // so that they can be processed in order. This is a workaround
  117. // for messages being delayed by redis cluster.
  118. // FIXME: REMOVE THIS WHEN REDIS PUBSUB IS SENDING MESSAGES IN ORDER
  119. _isAheadOfExpectedVersion(message) {
  120. return this._doc.version > 0 && message.v > this._doc.version
  121. }
  122. _pushOntoQueue(message) {
  123. sl_console.log(`[processUpdate] push onto queue ${message.v}`)
  124. // set a timer so that we never leave messages in the queue indefinitely
  125. if (!this.queuedMessageTimer) {
  126. this.queuedMessageTimer = setTimeout(() => {
  127. sl_console.log(`[processUpdate] queue timeout fired for ${message.v}`)
  128. // force the message to be processed after the timeout,
  129. // it will cause an error if the missing update has not arrived
  130. this.processUpdateFromServer(message)
  131. }, this.INFLIGHT_OP_TIMEOUT)
  132. }
  133. this.queuedMessages.push(message)
  134. // keep the queue in order, lowest version first
  135. this.queuedMessages.sort(function(a, b) {
  136. return a.v - b.v
  137. })
  138. }
  139. _clearQueue() {
  140. this.queuedMessages = []
  141. }
  142. _processQueue() {
  143. if (this.queuedMessages.length > 0) {
  144. const nextAvailableVersion = this.queuedMessages[0].v
  145. if (nextAvailableVersion > this._doc.version) {
  146. // there are updates we still can't apply yet
  147. } else {
  148. // there's a version we can accept on the queue, apply it
  149. sl_console.log(
  150. `[processUpdate] taken from queue ${nextAvailableVersion}`
  151. )
  152. this.processUpdateFromServerInOrder(this.queuedMessages.shift())
  153. // clear the pending timer if the queue has now been cleared
  154. if (this.queuedMessages.length === 0 && this.queuedMessageTimer) {
  155. sl_console.log('[processUpdate] queue is empty, cleared timeout')
  156. clearTimeout(this.queuedMessageTimer)
  157. this.queuedMessageTimer = null
  158. }
  159. }
  160. }
  161. }
  162. // FIXME: This is the new method which reorders incoming updates if needed
  163. // called from Document.js
  164. processUpdateFromServerInOrder(message) {
  165. // Create an array to hold queued messages
  166. if (!this.queuedMessages) {
  167. this.queuedMessages = []
  168. }
  169. // Is this update ahead of the next expected update?
  170. // If so, put it on a queue to be handled later.
  171. if (this._isAheadOfExpectedVersion(message)) {
  172. this._pushOntoQueue(message)
  173. return // defer processing this update for now
  174. }
  175. var error = this.processUpdateFromServer(message)
  176. if (
  177. error instanceof Error &&
  178. error.message === 'Invalid version from server'
  179. ) {
  180. // if there was an error, abandon the queued updates ahead of this one
  181. this._clearQueue()
  182. return
  183. }
  184. // Do we have any messages queued up?
  185. // find the next message if available
  186. this._processQueue()
  187. }
  188. // FIXME: This is the original method. Switch back to this when redis
  189. // issues are resolved.
  190. processUpdateFromServer(message) {
  191. try {
  192. this._doc._onMessage(message)
  193. } catch (error) {
  194. // Version mismatches are thrown as errors
  195. console.log(error)
  196. this._handleError(error)
  197. return error // return the error for queue handling
  198. }
  199. if (
  200. __guard__(message != null ? message.meta : undefined, x => x.type) ===
  201. 'external'
  202. ) {
  203. return this.trigger('externalUpdate', message)
  204. }
  205. }
  206. catchUp(updates) {
  207. return (() => {
  208. const result = []
  209. for (let i = 0; i < updates.length; i++) {
  210. const update = updates[i]
  211. update.v = this._doc.version
  212. update.doc = this.doc_id
  213. result.push(this.processUpdateFromServer(update))
  214. }
  215. return result
  216. })()
  217. }
  218. getSnapshot() {
  219. return this._doc.snapshot
  220. }
  221. getVersion() {
  222. return this._doc.version
  223. }
  224. getType() {
  225. return this.type
  226. }
  227. clearInflightAndPendingOps() {
  228. this._doc.inflightOp = null
  229. this._doc.inflightCallbacks = []
  230. this._doc.pendingOp = null
  231. return (this._doc.pendingCallbacks = [])
  232. }
  233. flushPendingOps() {
  234. // This will flush any ops that are pending.
  235. // If there is an inflight op it will do nothing.
  236. return this._doc.flush()
  237. }
  238. updateConnectionState(state) {
  239. sl_console.log(`[updateConnectionState] Setting state to ${state}`)
  240. this.connection.state = state
  241. this.connection.id = this.socket.publicId
  242. this._doc.autoOpen = false
  243. this._doc._connectionStateChanged(state)
  244. return (this.lastAcked = null) // reset the last ack time when connection changes
  245. }
  246. hasBufferedOps() {
  247. return this._doc.inflightOp != null || this._doc.pendingOp != null
  248. }
  249. getInflightOp() {
  250. return this._doc.inflightOp
  251. }
  252. getPendingOp() {
  253. return this._doc.pendingOp
  254. }
  255. getRecentAck() {
  256. // check if we have received an ack recently (within a factor of two of the single user flush delay)
  257. return (
  258. this.lastAcked != null &&
  259. new Date() - this.lastAcked < 2 * SINGLE_USER_FLUSH_DELAY
  260. )
  261. }
  262. getOpSize(op) {
  263. // compute size of an op from its components
  264. // (total number of characters inserted and deleted)
  265. let size = 0
  266. for (let component of Array.from(op || [])) {
  267. if ((component != null ? component.i : undefined) != null) {
  268. size += component.i.length
  269. }
  270. if ((component != null ? component.d : undefined) != null) {
  271. size += component.d.length
  272. }
  273. }
  274. return size
  275. }
  276. attachToAce(ace) {
  277. return this._doc.attach_ace(ace, false, window.maxDocLength)
  278. }
  279. detachFromAce() {
  280. return typeof this._doc.detach_ace === 'function'
  281. ? this._doc.detach_ace()
  282. : undefined
  283. }
  284. attachToCM(cm) {
  285. return this._doc.attach_cm(cm, false)
  286. }
  287. detachFromCM() {
  288. return typeof this._doc.detach_cm === 'function'
  289. ? this._doc.detach_cm()
  290. : undefined
  291. } // If we're waiting for the project to join, try again in 0.5 seconds
  292. _startInflightOpTimeout(update) {
  293. this._startFatalTimeoutTimer(update)
  294. var retryOp = () => {
  295. // Only send the update again if inflightOp is still populated
  296. // This can be cleared when hard reloading the document in which
  297. // case we don't want to keep trying to send it.
  298. sl_console.log('[inflightOpTimeout] Trying op again')
  299. if (this._doc.inflightOp != null) {
  300. // When there is a socket.io disconnect, @_doc.inflightSubmittedIds
  301. // is updated with the socket.io client id of the current op in flight
  302. // (meta.source of the op).
  303. // @connection.id is the client id of the current socket.io session.
  304. // So we need both depending on whether the op was submitted before
  305. // one or more disconnects, or if it was submitted during the current session.
  306. update.dupIfSource = [
  307. this.connection.id,
  308. ...Array.from(this._doc.inflightSubmittedIds)
  309. ]
  310. // We must be joined to a project for applyOtUpdate to work on the real-time
  311. // service, so don't send an op if we're not. Connection state is set to 'ok'
  312. // when we've joined the project
  313. if (this.connection.state !== 'ok') {
  314. let timer
  315. sl_console.log(
  316. '[inflightOpTimeout] Not connected, retrying in 0.5s'
  317. )
  318. return (timer = setTimeout(
  319. retryOp,
  320. this.WAIT_FOR_CONNECTION_TIMEOUT
  321. ))
  322. } else {
  323. sl_console.log('[inflightOpTimeout] Sending')
  324. return this.connection.send(update)
  325. }
  326. }
  327. }
  328. const timer = setTimeout(retryOp, this.INFLIGHT_OP_TIMEOUT)
  329. return this._doc.inflightCallbacks.push(() => {
  330. this._clearFatalTimeoutTimer()
  331. return clearTimeout(timer)
  332. }) // 30 seconds
  333. }
  334. _startFatalTimeoutTimer(update) {
  335. // If an op doesn't get acked within FATAL_OP_TIMEOUT, something has
  336. // gone unrecoverably wrong (the op will have been retried multiple times)
  337. if (this._timeoutTimer != null) {
  338. return
  339. }
  340. return (this._timeoutTimer = setTimeout(() => {
  341. this._clearFatalTimeoutTimer()
  342. return this.trigger('op:timeout', update)
  343. }, this.FATAL_OP_TIMEOUT))
  344. }
  345. _clearFatalTimeoutTimer() {
  346. if (this._timeoutTimer == null) {
  347. return
  348. }
  349. clearTimeout(this._timeoutTimer)
  350. return (this._timeoutTimer = null)
  351. }
  352. _handleError(error, meta) {
  353. if (meta == null) {
  354. meta = {}
  355. }
  356. return this.trigger('error', error, meta)
  357. }
  358. _bindToDocChanges(doc) {
  359. const { submitOp } = doc
  360. doc.submitOp = (...args) => {
  361. this.trigger('op:sent', ...Array.from(args))
  362. doc.pendingCallbacks.push(() => {
  363. return this.trigger('op:acknowledged', ...Array.from(args))
  364. })
  365. return submitOp.apply(doc, args)
  366. }
  367. const { flush } = doc
  368. return (doc.flush = (...args) => {
  369. this.trigger('flush', doc.inflightOp, doc.pendingOp, doc.version)
  370. return flush.apply(doc, args)
  371. })
  372. }
  373. }
  374. ShareJsDoc.initClass()
  375. return ShareJsDoc
  376. })())
  377. function __guard__(value, transform) {
  378. return typeof value !== 'undefined' && value !== null
  379. ? transform(value)
  380. : undefined
  381. }