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- // TODO: This file was created by bulk-decaffeinate.
- // Fix any style issues and re-enable lint.
- /*
- * decaffeinate suggestions:
- * DS101: Remove unnecessary use of Array.from
- * DS102: Remove unnecessary code created because of implicit returns
- * DS207: Consider shorter variations of null checks
- * Full docs: https://github.com/decaffeinate/decaffeinate/blob/master/docs/suggestions.md
- */
- import logger from '@overleaf/logger'
- let LockManager
- const LockState = {} // locks for docker container operations, by container name
- export default LockManager = {
- MAX_LOCK_HOLD_TIME: 15000, // how long we can keep a lock
- MAX_LOCK_WAIT_TIME: 10000, // how long we wait for a lock
- LOCK_TEST_INTERVAL: 1000, // retry time
- tryLock(key, callback) {
- let lockValue
- if (callback == null) {
- callback = function () {}
- }
- const existingLock = LockState[key]
- if (existingLock != null) {
- // the lock is already taken, check how old it is
- const lockAge = Date.now() - existingLock.created
- if (lockAge < LockManager.MAX_LOCK_HOLD_TIME) {
- return callback(null, false) // we didn't get the lock, bail out
- } else {
- logger.error(
- { key, lock: existingLock, age: lockAge },
- 'taking old lock by force'
- )
- }
- }
- // take the lock
- LockState[key] = lockValue = { created: Date.now() }
- return callback(null, true, lockValue)
- },
- getLock(key, callback) {
- let attempt
- if (callback == null) {
- callback = function () {}
- }
- const startTime = Date.now()
- return (attempt = () =>
- LockManager.tryLock(key, function (error, gotLock, lockValue) {
- if (error != null) {
- return callback(error)
- }
- if (gotLock) {
- return callback(null, lockValue)
- } else if (Date.now() - startTime > LockManager.MAX_LOCK_WAIT_TIME) {
- const e = new Error('Lock timeout')
- e.key = key
- return callback(e)
- } else {
- return setTimeout(attempt, LockManager.LOCK_TEST_INTERVAL)
- }
- }))()
- },
- releaseLock(key, lockValue, callback) {
- if (callback == null) {
- callback = function () {}
- }
- const existingLock = LockState[key]
- if (existingLock === lockValue) {
- // lockValue is an object, so we can test by reference
- delete LockState[key] // our lock, so we can free it
- return callback()
- } else if (existingLock != null) {
- // lock exists but doesn't match ours
- logger.error(
- { key, lock: existingLock },
- 'tried to release lock taken by force'
- )
- return callback()
- } else {
- logger.error(
- { key, lock: existingLock },
- 'tried to release lock that has gone'
- )
- return callback()
- }
- },
- runWithLock(key, runner, callback) {
- if (callback == null) {
- callback = function () {}
- }
- return LockManager.getLock(key, function (error, lockValue) {
- if (error != null) {
- return callback(error)
- }
- return runner((error1, ...args) =>
- LockManager.releaseLock(key, lockValue, function (error2) {
- error = error1 || error2
- if (error != null) {
- return callback(error)
- }
- return callback(null, ...Array.from(args))
- })
- )
- })
- },
- }
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